Writing HTML sucks less with Impulse
This post is a follow-up to Writing HTML sucks and No-code doesn't help that I published two months ago.
A quick recap of opinions I expressed in that article:
- Writing HTML is slow and boring.
- No-code tools are great but aren't suitable for a lot of projects. Also, developers don't like them.
- When it comes to creating UIs, developers are the underserved customers.
- Having a tight feedback loop is crucial. It's not tight enough when you need to develop the UI by writing code in the editor.
- We can do better.
I've also suggested a solution. I wanted a tool that worked directly with my code, allowing me to edit the UI inside the browser.
I wanted a tool that's made for developers, with zero abstractions on top of HTML/CSS and a keyboard-driven UX.
Ultimately, I wanted a tool to make creating UIs fun and fast, without giving up on any of my code.
I wanted something that looked like this:
Two months and a few gallons of coffee in, as promised, I've made a prototype!
Impulse allows you to edit your UI (think specific JSX code) visually inside your app by editing the DOM element.
Imagine if you could change the styles of any DOM element on the page using the Devtools, and it would be automatically saved to your code exactly the way you would do it yourself.
Impulse is that, and much more, but with a better UX.
It's completely local and open-source. No SaaS. No servers. No accounts.
It's built for React and works best if you use Tailwind. More on this below.
Most importantly, Impulse isn't a replacement for anything. It's an add-on. Just like Devtools, you use it when you need it and then stash it away.
Why writing code isn't fast enough
I feel like it's important to reiterate the problem Impulse is solving.
Citing my previous post:
Sometimes, it's a 2-minute job. Fix some margin. No big deal. But sometimes I'd spend the whole day working on the UI, and the issue becomes much more apparent.
In that working-on-UI mode, writing HTML feels like trying to draw a picture by shooting arrows at the target. You shoot one, see where it landed, adjust, and shoot again. Code feels like the gap between you and the target.
We aren't blind to this problem. In fact, we got pretty good at shooting those arrows. Emmet saves us raw keystrokes, Tailwind (with its VS Code extension) saves us mental effort, Fast Refresh (aka Hot Module Replacement) shrinks the feedback loop, the browser's DOM explorer gives us some optics. We shoot those arrows from a machine gun.
But the distance is still there. The gap is still there. We are just traveling it faster.
Creating UI code is pretty damn fast in 2022. However, the constant context switching between the browser and the code editor hasn't gone away. And to me, it just feels wrong.
The feedback loop is tight but not tight enough.
It's not just speed. It's about fun too. For a long time, I hated coding the UIs. I loved the design phase, but writing the HTML down felt so boring.
Now I honestly look forward to it.
For one, it's what I've been using for the last few years, and it also happens to be the most popular front-end framework at the time of creating Impulse.
Another important reason is the little-known internal feature of React that allows you to know which DOM element was created by which piece of code with high precision.
I don't know if Vue or Svelte, or Angular do anything similar, but without that information, there's no Impulse.
I'm tempted to elaborate more on how it works exactly, but there's so much more to it, that it deserves a separate post. Please, let me know if you're curious!
In the demo above, I add the styles of the elements by adding Tailwind classes.
Tailwind has already been my go-to choice for more than two years, but the fact that it uses utility classes for styling made it a great fit.
It also allows you to not come up with semantic names for styles which helps you tighten the feedback loop, which has been my goal in the first place.
Since using Tailwind is as easy as adding or removing classes, it naturally made it trivial to integrate with.
If you haven't used Tailwind, this project might be a great reason to try it out. Full-pledged support with auto-completion and other goodies is on its way.
What Impulse can do
Since Impulse knows the exact source code that created any given DOM element on the page, it unlocks some powerful features.
1. Edit classes
Use Impulse to add or remove classes from any DOM element, and it will also edit your code.
With Tailwind, it means that you can style any element without leaving the browser while seeing your changes apply instantly.
2. Add, move, and remove elements
With the ability to add styles, this allows you to create whole new UIs without leaving the browser. Again, all of the changes get saved to the source code.
Oftentimes I'd catch myself spending 30 minutes straight creating new UI in the browser without looking at the code even once. Then, when I do open the code, it's exactly the same code I would have written manually.
3. Jump to code
The most versatile feature I use on both new and existing projects.
There are a lot of things Impulse can't do, either conceptually, or just yet.
Impulse isn't a no-code tool in the sense that it'd discourage you from using your editor. In fact, most things are easier to do with code. Impulse is just trying to fix the boring parts.
So, every time you do need to switch to your code editor, save yourself some brain cycles by using this feature to instantly jump to the place you are looking for.
No more mental mapping between which exact code created that
<div> you are staring at.
No more looking up the classes in Dev Tools to search for them in your code to find that node.
Just press C.
So far, I've been trying to create what's been missing from my world.
That's not the end goal but a necessary step.
I want to build what people need.
The best way one can contribute to Impulse is to give it a try and share honest feedback. :)
Please, reach out to me directly or join the Impulse Discord server.
If you need help or some onboarding session, I'm happy to jump on the call!
- I quit my business to start an open-source dev tool — 2022-07-21This is a story of me quitting my job as a web dev, starting my first SaaS, burning through all of my savings, and finding what I really wanted to do.
- Writing HTML sucks and No-code doesn't help — 2022-04-25We can do better than writing HTML manually, but there are no developer-focused solutions.
- Here are some amazing advantages of Go that you don’t hear much about, freecodecamp.org — 2018-02-01I discuss why you should give Go a chance and where to start.